Transform vector, aerial, and raster data into fast-loading, customizable map tiles.
Convert your geodata into high-resolution tiled maps with Engine.
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Engine is the all-in-one map tiling solution that saves your time and storage. Trusted by businesses, individuals, and developers all around the world.
Engine can read more than a hundred different raster and vector formats including TIFF, PNG, JPEG, JP2, PDF, ECW, DGN, DXF, GeoJSON, SHP, and OSM.
You can easily convert your input data to MBTiles and GeoPackage formats, to a folder with tiles, or to KML.
Engine is ready for projects of any scale. We use it to create our global basemaps serving hundreds of millions of active users a month.
Our latest map tiling algorithm delivers exceptional performance and high processing speed. Try Standard rendering on a Free account or upgrade to Fast or UltraFast rendering to see its full power.
Engine enables you to create impressive HiDPI/Retina tiles that immediately stand out.
HiDPI/Retina tiles have double the quality and detail of standard map tiles. The best thing is that creating these high-quality tiles is a fully automated feature in Engine.
If your data contains coordinate system information, Engine will identify it and use it automatically. In all other cases, you can use our visual georeferencer to set the location of your data manually.
Engine can also perform image tiling, making it perfect for bringing gigapixel-sized scans of old paintings online.
You have a freedom to choose where you will publish your maps. The easiest way is directly in MapTiler's online workspace or Server which are both designed and optimized for fast and secure publishing of tiled maps.
Alternatively you can integrate tiled maps into your product or view them directly on your laptop.
Engine is the only solution that can create raster tiles or vector map tiles in any environment.
You can choose whether to perform map tiling tasks online or offline, on a single computer using our desktop app or on a secure company network and Docker using a command line interface.
The task queue enables automated workflows, allowing you to create new tasks while another one is running and schedule multiple tasks to finish sequentially. No need to monitor their progress or start them manually.
Set up tasks and let Engine process them overnight or during the weekend so your tiles are rendered and uploaded to the cloud when you return to your desk.
Tiled maps are the most convenient way of presenting large raster images and vector geodata.